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Wordware.Introduction.To.3D.Game.Programming.With
- This book is an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. It teaches you the fundamentals of Direct3D, after which you will be able to go on to learn and apply more advanced
DirectX9
- 《DirectX 9 3D游戏设计入门》,很好的3D编程自学书籍-" DirectX 9 3D game design-up" , a very good 3D programming self-study books
particle
- 《精通DirectX 3D》15 粒子系统 源代码-" Proficient in DirectX 3D" 15 Particle System Source Code
Sprites_demo
- C#编写的动画效果,没有使用directX,3D旋转效果逼真-C#, animation, do not use directX, 3D rotation effect of realistic
ear
- DirectX 9 3D游戏程序设计入门
Motion_blur
- DirectX 3D实现的体积雾效果模拟-DirectX 3D simulation results to achieve the volume of fog
DxTerrain
- C++ DirectX 3D 地形源码 C++ DirectX 3D 地形源码-C++ DirectX 3D Terrain
Beginning-DirectX-10-Game-Programming
- Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX® 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Writt
project
- 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分: 1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求 场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。 2、通过3DS Loader 读取场景数据。。 3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。 4、提供用户界面,并实现场景的交互漫游功能。 选做部分: 1、在场景中添加了三维地形。 2、实现雾这种气象条
DirectX---Screen-saver
- 用DX实现的3D旋转立方体半透明屏保,实现全频截图,alpha通道半透明特效,边缘反走样,全频抗锯齿特效等-DX-3D rotating cube to achieve a translucent screen savers, to achieve full-range shots, alpha channel semi-transparent effects, edge anti-aliasing, full-frequency effects such as anti-aliasing
DIRECTX.9.0.3D
- DIRECTX.9.0.3D游戏开发编程基础Inroduction.to.3D.GAME.Programming.with.DirectX.9.0-DIRECTX.9.0.3D Game Development Programming Inroduction.to.3D.GAME.Programming.with.DirectX.9.0
Introduction.to.3D.Game.Programming2
- 龙书第二版,里面主要讲了是shader编程,并且里面的例子很好,适合初学shader编程的同学-Introduction.to.3D.Game.Programming.with.DirectX.9.0c.Shader.Approach is awesome. The examples in this book is pretty good, and fit for shader beginners.
DirectX
- DirectX 3D游戏开发基础教程(龙书)-DirectX 3D Game Development Essentials (Dragon Book)
DirectX--3D-shooting-game-sample
- directx样本实例,内容包括所有的directx的实例样本,可以帮你更好地学习directx-directx sample instances, including instances of samples of all the directx can help you better learn directx
Introduction-To-3D-Game-Programming-With-Directx-
- source code Of "introduction directx 3d game programming" book
3d Direct Source
- This a 3d directo fine file for developer !
c++ 魔方游戏( 使用directx编写)
- 使用c++和directx编写的魔方游戏 F 全屏 R 复原 S 打乱 ESC 退出程序
DirectX
- 精通DirectX.3D图形与动画程序设计pdf王德才版源码-Proficient in DirectX.3D graphics and animation program design PDF Wang Decai version of the source code
directx.9.0.3dgame
- 有用的directX9.0, game 3D 遊戲(Windows directX 9.0 3D game)
Real Time 3D Terrain Engines Using C++ and DX9
- Book: Real-Time 3D Terrain Engines Using C++ and DirectX 9 Author: Greg Snook Editorial: Charles River Media 1 edition (June 2003)